RPGaDay 2017, Day 13: Describe a game experience that changed how you play.

RPGaDay 2017 infographic

RPGaDay is an annual celebration of tabletop roleplaying. This is the first year I’ve tried to do it.

Describe a game experience that changed how you play.

This example might seem a little shallow, but the Dungeon World campaign that I ran in 2015 was when I really decided that accents are great and that I should use them more often. There’s a rundown of some of the accents I used in that game in my blog post 10 things I learned running Dungeon World (part 1). It wasn’t the first time I had used accents in a game, but I’ve used them regularly since, particularly as a player character. For example:

RPGaDay 2017, Day 9: What is a good RPG to play for about 10 sessions?

RPGaDay 2017 infographic

RPGaDay is an annual celebration of tabletop roleplaying. This is the first year I’ve tried to do it.

What is a good RPG to play for about 10 sessions?

To be honest, 10 sessions sounds like a pretty ideal campaign length to me. I’ve played some campaigns that were longer and some that were shorter, and I’m happy to have done so. But I think 10 is long enough to do pretty much anything you want with a character without being so long that you get bored of the conceit. It’s about the number of sessions we had in our excellent CAMELOT Trigger campaign, for example.

So I guess my answer is: pretty much anything not designed for a one-off. But if you’re looking for recommendations, give CAMELOT Trigger a try.

CAMELOT Trigger: The Green Knights of Io

Orc Brute Trooper by rickyryan on DeviantArt.

CAMELOT Trigger is a setting for Fate Core that takes the characters and themes of Arthurian legend and gives them all the trappings of an interplanetary sci-fi mecha anime. In other words, it’s a setting composed of pure awesome. It was written by Robert Wieland and released in Fate Worlds Volume Two: Worlds in Shadow.

I’m about to play in a CAMELOT Trigger campaign, and as a big geek for the tales of King Arthur, I came to the first session a little over-prepared. Here are some of the character ideas that I took with me to character creation (and fleshed out since). They are all based on characters from the original legends, mainly the Orkney Clan and their supporting cast. If you use any of them, or if you like them, or if you have any other feedback, please let me know!

Continue reading